Design Challenge
Teams rapidly prototype solutions to design problems using limited materials and short time constraints.
Design Challenge puts teams through a compressed design thinking process. Given a problem statement and limited materials (paper, tape, cardboard, pipe cleaners, etc.), teams must ideate, prototype, test, and present a solution within tight time constraints. This hands-on activity teaches design thinking principles, encourages creative problem-solving, and demonstrates the power of rapid prototyping. It is excellent for innovation training, team building, and developing a bias toward action.
Objective
Teach design thinking, rapid prototyping, and creative problem-solving through hands-on building.
- Craft supplies: paper, cardboard, tape, glue, scissors
- Pipe cleaners, straws, rubber bands
- Markers and drawing materials
- Timer
- Challenge prompt cards
How to Play
Present Design Challenge
5 minReveal the challenge: "Design a device that can safely land an egg from 6 feet", "Create packaging for a new product", etc.
Empathize and Ideate
20 minTeams discuss user needs, brainstorm solutions (15 mins). Must generate multiple concepts before selecting one to build.
Rapid Prototyping
40 minTeams build their prototype using provided materials (30-40 mins). Emphasize making it testable, not perfect.
Test and Iterate
15 minTeams test their prototypes. If time allows, make one round of improvements based on test results.
Present and Judge
30 minTeams present their solutions (3 mins each). Judge on creativity, functionality, presentation. Celebrate all efforts!
Pro Tips
Test the challenge yourself first to ensure it's achievable but difficult.
Emphasize that "failing" is part of the process - celebrate creative attempts.
Variations
Try these variations to adapt the game for different contexts and group sizes.
Changes:
- Design software or paper for wireframing
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